AI Insights · Timothy · October 2022
Top 5 3D Cartoon Games on iOS in Latin America: Q3 2022 Performance
Discover the performance trends of the top 5 3D cartoon games on iOS in Latin America for Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 saw notable performance trends among the top 5 3D cartoon games on iOS in Latin America. Let's dive into the weekly downloads, revenue, and active users for these popular games, based on data from Sensor Tower.
Stumble Guys experienced a fluctuating trend in weekly revenue, starting at approximately $113.5K and peaking at $146.1K in early August before declining to around $104.8K by the end of September. Weekly downloads for the game saw a downward trend, beginning with 277K and dropping to about 100K by the end of the quarter. Active users showed a similar pattern, peaking at 1.1M in mid-July and decreasing to 868K by late September.
Subway Surfers maintained a relatively stable weekly revenue, hovering around $10K for most of the quarter. However, downloads showed a slight decline from 151K to 110K by the end of September. Interestingly, the game’s active users remained robust, with a slight decrease from 9.5M to 8.7M over the quarter.
Fishdom showed consistent weekly revenue, starting at $84.4K and peaking at $97.9K in mid-September. Weekly downloads increased from 40K to a high of nearly 70K in late August before dropping to 31K by the end of the quarter. Active users remained relatively stable, with a slight decrease from 141K to 120K.
Clash Royale had a variable revenue trend, peaking at $189.3K in early August and then fluctuating between $49K and $130.8K. Downloads remained relatively stable, averaging around 40K to 50K throughout the quarter. Active users saw a gradual decline from 2.25M to 1.9M by the end of September.
Township experienced a steady increase in weekly revenue, starting at $62.1K and reaching $89.2K by mid-September. Downloads also showed growth, starting at 22K and peaking at 45K by the end of August before stabilizing around 42K. Active users increased steadily, growing from 104K to 143K over the quarter.
For more detailed insights and data, visit Sensor Tower.